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Play wav

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Revision as of 11:46, 31 July 2007 (edit)
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'''INT''' : The [[sound channel]] the [[sound effect]] is now playing on. '''INT''' : The [[sound channel]] the [[sound effect]] is now playing on.
{| {|
-| -1 || - Error: sound inactive; invalid waveID+| -1 || - Error: sound inactive; invalid [[waveID]]
|- |-
| >=0 || - The [[sound channel]] the [[sound effect]] is now playing on. | >=0 || - The [[sound channel]] the [[sound effect]] is now playing on.
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</pre> </pre>
Used in example: [[load_wav]]() Used in example: [[load_wav]]()
 +
 +{{Funcbox
 + | category=Sound
 +}}

Current revision


Contents

[edit] Definition

INT play_wav ( <INT waveID> , <INT repeats> , [<INT channel>] )

Plays a sound effect previously loaded with load_wav().

[edit] Parameters

INT waveID - The WaveID of the sound effect to be played.
INT repeats - Number of times to repeat the sound effect. Use -1 for an infinite loop.
[INT channel] - The sound channel the sound effect is to be played on (-1 for any, default).

[edit] Returns

INT : The sound channel the sound effect is now playing on.

-1 - Error: sound inactive; invalid waveID
>=0 - The sound channel the sound effect is now playing on.


[edit] Example

Program
Private
    int wave;
Begin
    wave = load_wav("my_wav.wav");
    play_wav(wave,0);
    Loop
        frame;
    End
End

Used in example: load_wav()


Sound Functions
Is_playing_song() • Load_song() • Load_wav() • Pause_song() • Play_song() • Play_wav() • Resume_song() • Set_song_volume() • Unload_song() •
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