- This wiki is out of date, use the continuation of this wiki instead
Play wav
From FenixWiki
(Difference between revisions)
Revision as of 11:46, 31 July 2007 (edit) Sandman (Talk | contribs) ← Previous diff |
Current revision (13:11, 19 September 2007) (edit) (undo) Sandman (Talk | contribs) m |
||
Line 19: | Line 19: | ||
'''INT''' : The [[sound channel]] the [[sound effect]] is now playing on. | '''INT''' : The [[sound channel]] the [[sound effect]] is now playing on. | ||
{| | {| | ||
- | | -1 || - Error: sound inactive; invalid waveID | + | | -1 || - Error: sound inactive; invalid [[waveID]] |
|- | |- | ||
| >=0 || - The [[sound channel]] the [[sound effect]] is now playing on. | | >=0 || - The [[sound channel]] the [[sound effect]] is now playing on. | ||
Line 40: | Line 40: | ||
</pre> | </pre> | ||
Used in example: [[load_wav]]() | Used in example: [[load_wav]]() | ||
+ | |||
+ | {{Funcbox | ||
+ | | category=Sound | ||
+ | }} |
Current revision
Contents |
[edit] Definition
INT play_wav ( <INT waveID> , <INT repeats> , [<INT channel>] )
Plays a sound effect previously loaded with load_wav().
[edit] Parameters
INT waveID | - The WaveID of the sound effect to be played. |
INT repeats | - Number of times to repeat the sound effect. Use -1 for an infinite loop. |
[INT channel] | - The sound channel the sound effect is to be played on (-1 for any, default). |
[edit] Returns
INT : The sound channel the sound effect is now playing on.
-1 | - Error: sound inactive; invalid waveID |
>=0 | - The sound channel the sound effect is now playing on. |
[edit] Example
Program Private int wave; Begin wave = load_wav("my_wav.wav"); play_wav(wave,0); Loop frame; End End
Used in example: load_wav()
Sound Functions | |
• Is_playing_song() • Load_song() • Load_wav() • Pause_song() • Play_song() • Play_wav() • Resume_song() • Set_song_volume() • Unload_song() • |