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Dump modes

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Dump modes are used to define the type of dump, needed to be applied to the screen, by assigning them to the [[global variable]] [[dump_type]]. This influences how the screen is dumped after each frame. Dumping means sending frames to the video RAM, i.e. the displaying of frames on the monitor. Dump modes are used to define the type of dump, needed to be applied to the screen, by assigning them to the [[global variable]] [[dump_type]]. This influences how the screen is dumped after each frame. Dumping means sending frames to the video RAM, i.e. the displaying of frames on the monitor.
-See also [[restore_type]] and [[restore_modes]].+See also [[restore_type]] and [[restore modes]].
== List == == List ==

Revision as of 10:20, 28 June 2007


Definition

Dump modes are used to define the type of dump, needed to be applied to the screen, by assigning them to the global variable dump_type. This influences how the screen is dumped after each frame. Dumping means sending frames to the video RAM, i.e. the displaying of frames on the monitor.

See also restore_type and restore modes.

List

Constant - Value - Description
PARTIAL_DUMP - 0 - Only updated (changed) graphics will be dumped.
COMPLETE_DUMP - 1 - All graphics will be dumped, whether they've changed or not.
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