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Blendop swap
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Revision as of 12:30, 17 January 2008 (edit) Sandman (Talk | contribs) (New page: Category:functions Category:Blendops ==Definition== '''INT''' blendop_swap ( <'''INT''' blendopID> ) Modify the blend table of the blend operation by swapping the source ...) ← Previous diff |
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==Definition== | ==Definition== | ||
- | '''INT''' blendop_swap ( <'''INT''' | + | '''INT''' blendop_swap ( <'''INT''' blendTable> ) |
Modify the [[blend table]] of the [[blend operation]] by swapping the source and destination sections. This means that the [[graphic]] the blend operation is assigned to will appear like what is behind the object and the background will look like the object. | Modify the [[blend table]] of the [[blend operation]] by swapping the source and destination sections. This means that the [[graphic]] the blend operation is assigned to will appear like what is behind the object and the background will look like the object. | ||
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== Parameters == | == Parameters == | ||
{| | {| | ||
- | | '''INT''' | + | | '''INT''' blendTable || - The [[blend table]] to swap the sections of. |
|} | |} | ||
Revision as of 23:17, 17 January 2008
Contents |
Definition
INT blendop_swap ( <INT blendTable> )
Modify the blend table of the blend operation by swapping the source and destination sections. This means that the graphic the blend operation is assigned to will appear like what is behind the object and the background will look like the object.
This will swap the source and destination section of the blend table.
Parameters
INT blendTable | - The blend table to swap the sections of. |
Returns
INT : true
Notes
To understand what swapping actually does, consider the following:
- When done a blendop_swap() on a just initialized blend operation, the graphic it is assigned to will 'disappear'.
Blendops Functions | |
• Blendop_apply() • Blendop_assign() • Blendop_free() • Blendop_grayscale() • Blendop_identity() • Blendop_intensity() • Blendop_new() • Blendop_swap() • Blendop_tint() • Blendop_translucency() • |