- This wiki is out of date, use the continuation of this wiki instead
Collision
From FenixWiki
Contents |
Definition
INT Collision ( <INT processID|processType> )
Checks if a process collided with the process calling Collision().
Parameters
INT processID or processType | - The ID or Type of the process to be checked. |
Returns
INT : The ID of the collided process.
0 | - No collision |
>0 | - The processID of the process colliding with the current process |
Example
Program example; Private int map; Begin // Create the graph for the ship map = new_map(20,20,8); map_clear(0,map,rgb(0,255,255)); // Create the graph for the Main process graph = new_map(50,50,8); map_clear(0,graph,rgb(255,255,0)); // Position the main process and create the ship x = y = z = 100; SpaceShip(0,map,100,100,0,20,5000); Loop frame; End End Process SpaceShip( int file , int graph , int x , int y , int angle , int maxspeed , int maxturnspeed ) Private int speed; int collisionID; string text; Begin write_string(0,0,0,0,&text); Loop // Handle movement speed+=key(_up)*(speed<maxspeed)-key(_down)*(speed>-maxspeed); angle+=(key(_left)-key(_right))*maxturnspeed; advance(speed); // Handle collision if( (collisionID = collision(type main))) text = "collision with: " + collisionID; else text = "no collision"; end frame; End End
Used in example: new_map(), map_clear(), write_string(), advance(), graph, type