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Dump modes

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| ''Constant'' || - ''Value'' || - ''Description'' | ''Constant'' || - ''Value'' || - ''Description''
|- |-
-| PARTIAL_DUMP || - 0 || - Only updated (changed) graphics will be dumped.+| PARTIAL_DUMP || - 0 || - Only updated (changed) graphics will be dumped (default).
|- |-
| COMPLETE_DUMP || - 1 || - All graphics will be dumped, whether they've changed or not. | COMPLETE_DUMP || - 1 || - All graphics will be dumped, whether they've changed or not.
|} |}

Revision as of 15:57, 2 December 2007


Definition

Dump modes are used to define the type of dump, needed to be applied to the screen, by assigning them to the global variable dump_type. This influences how the screen is dumped after each frame. Dumping means sending frames to the video RAM, i.e. the displaying of frames on the monitor.

See also restore_type and restore modes.

List

Constant - Value - Description
PARTIAL_DUMP - 0 - Only updated (changed) graphics will be dumped (default).
COMPLETE_DUMP - 1 - All graphics will be dumped, whether they've changed or not.
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