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Fade

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Revision as of 17:19, 28 December 2007 (edit)
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Line 41: Line 41:
{| {|
| ''Speed'' || - ''Description'' | ''Speed'' || - ''Description''
 +|-
 +| <0 || - Takes 1 frame.
|- |-
| 0 || - Pointless. | 0 || - Pointless.
Line 50: Line 52:
| 3 || - Takes 22 frames. | 3 || - Takes 22 frames.
|- |-
-| 64 || - Takes 1 frame.+| >=64 || - Takes 1 frame.
|} |}
See also [[fade_on]]() and [[fade_off]](). See also [[fade_on]]() and [[fade_off]]().

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[edit] Definition

INT fade ( <INT red> , <INT green> , <INT blue> , <INT speed> )

Fades the screen from the current setting to the specified setting (red,green,blue) at the specified speed.

[edit] Parameters

INT red - Amount of red shown from 0 to 200. 100 is normal.
INT green - Amount of red shown from 0 to 200. 100 is normal.
INT blue - Amount of red shown from 0 to 200. 100 is normal.
INT speed - The speed of the fade from 1 to 64.

[edit] Returns

INT : true

[edit] Notes

Standard RGB combinations:

(R,G,B) - Description
(0,0,0) - Black out.
(100,100,100) - Normal.
(200,200,200) - White out.

The number of frames the fading will take can be calculated like this:

frames = roundup( 64 / speed )
speed = roundup( 64 / frames )

So:

Speed - Description
<0 - Takes 1 frame.
0 - Pointless.
1 - Takes 64 frames.
2 - Takes 32 frames.
3 - Takes 22 frames.
>=64 - Takes 1 frame.

See also fade_on() and fade_off().

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