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Load song

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Line 33: Line 33:
song = load_song("my_song.ogg"); song = load_song("my_song.ogg");
play_song(song,0); play_song(song,0);
- Loop+ Repeat
frame; frame;
- End+ Until(key(_ESC))
 +OnExit
 + unload_song(song);
End End
</pre> </pre>
-Used in example: [[play_song]]()+Used in example: [[play_song]](), [[key]](), [[unload_song]]()
{{Funcbox {{Funcbox
| category=Sound | category=Sound
}} }}

Current revision


Contents

[edit] Definition

INT load_song ( <STRING filename> )

Loads a song for later use with play_song().

There are multiple filetypes you can load using this function. Included are:

  • OGG Vorbis (.ogg). Good quality for songs and doesn't take too much space (it's similar to *.mp3).
  • MIDI (.mid). Takes very low space, but it's limited to samples of the soundcard.
  • Modules (.xm, .it, .s3m, .mod). Like MIDI, but Modules also contain the samples themselves.

[edit] Parameters

STRING filename - The music file to be loaded, including a possible path.

[edit] Returns

INT : SongID

-1 - Could not load music file (errormessage in console).
>=0 - The SongID.

[edit] Example

Program example;
Private
    int song;
Begin
    song = load_song("my_song.ogg");
    play_song(song,0);
    Repeat
        frame;
    Until(key(_ESC))
OnExit
    unload_song(song);
End

Used in example: play_song(), key(), unload_song()


Sound Functions
Is_playing_song() • Load_song() • Load_wav() • Pause_song() • Play_song() • Play_wav() • Resume_song() • Set_song_volume() • Unload_song() •
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