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Play wav

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Revision as of 01:17, 26 April 2007 (edit)
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== Definition == == Definition ==
-'''INT''' play_wav ( <'''INT''' waveID> , <'''INT''' repeats> )+'''INT''' play_wav ( <'''INT''' waveID> , <'''INT''' repeats> , [<'''INT''' channel>] )
-Plays a [[sound effect]] previously loaded with [[load_wav]].+Plays a [[sound effect]] previously loaded with [[load_wav]]().
== Parameters == == Parameters ==
Line 11: Line 11:
| '''INT''' waveID || - The [[WaveID]] of the sound effect to be played. | '''INT''' waveID || - The [[WaveID]] of the sound effect to be played.
|- |-
-| '''INT''' repeats || - Number of times to repeat the sound effect. Use -1 for an infinite loop.+| '''INT''' repeats || - Number of times to ''repeat'' the sound effect. Use -1 for an infinite loop.
 +|-
 +| ['''INT''' channel] || - The [[sound channel]] the [[sound effect]] is to be played on (-1 for any, default).
|} |}
== Returns == == Returns ==
-'''INT''' : Errorcode+'''INT''' : The [[sound channel]] the [[sound effect]] is now playing on.
{| {|
-| -1 || - Error.+| -1 || - Error: sound inactive; invalid waveID
|- |-
-| 0 || - No error.+| >=0 || - The [[sound channel]] the [[sound effect]] is now playing on.
|} |}
 +
 +
== Example == == Example ==

Revision as of 11:46, 31 July 2007


Contents

Definition

INT play_wav ( <INT waveID> , <INT repeats> , [<INT channel>] )

Plays a sound effect previously loaded with load_wav().

Parameters

INT waveID - The WaveID of the sound effect to be played.
INT repeats - Number of times to repeat the sound effect. Use -1 for an infinite loop.
[INT channel] - The sound channel the sound effect is to be played on (-1 for any, default).

Returns

INT : The sound channel the sound effect is now playing on.

-1 - Error: sound inactive; invalid waveID
>=0 - The sound channel the sound effect is now playing on.


Example

Program
Private
    int wave;
Begin
    wave = load_wav("my_wav.wav");
    play_wav(wave,0);
    Loop
        frame;
    End
End

Used in example: load_wav()

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