This wiki is out of date, use the continuation of this wiki instead

Search results

From FenixWiki

You searched for Move

Jump to: navigation, search

There is no page titled "Move". You can create this page.

For more information about searching FenixWiki, see Help.

Showing below 13 results starting with #1.


View (previous 20) (next 20) (20 | 50 | 100 | 250 | 500).

Article title matches

  1. Move text (1,038 bytes)
    5: '''INT''' move_text ( <'''INT''' TextID> , <'''INT''' x> , <'''I...
    7: Moves an existing [[text]] to another place on the scr...
    11: ...| - [[TextID|Identifier of the text]] you want to move. This identifier should have been appointed to a ...
    33: My_text=write(0,320/2,200/2,4,"Press space to move this.");
    36: Move_text(My_text,rand(0,319),rand(0,199));
  2. Move draw (594 bytes)
    5: '''INT''' move_draw ( <'''INT''' DrawID> , <'''INT''' x> , <'''I...
    7: ...nes are drawn on a [[graphic]] and thus cannot be moved.
    11: ...' DrawID || - [[DrawID]] of the [[drawing]] to be moved.
  3. Move window (479 bytes)
    5: '''INT''' move_window ( <'''INT''' x> , <'''INT''' y> )
    7: Moves the [[Fenix]] window so that the top left of the...

Page text matches

  1. Process (3,375 bytes)
    78: ...e a SpaceShip with a cyan coloured block, able to move around the screen.
  2. Father (1,194 bytes)
    38: ....x; // These two lines use the father variable to move this process
  3. Xadvance (829 bytes)
    7: Moves a process a certain distance in a certain direct...
    11: | '''INT''' angle || - The [[angle]] in which to move the process, in thousandths of a degree.
    13: | '''INT''' distance || - The distance to move the process, in pixels.
    46: xadvance(90000,10); //moves the process vertically (90 degrees) 10 pixels
  4. Resolution (3,088 bytes)
    49: // Move around in circles while leaving a trail behind
  5. Frame (1,472 bytes)
    40: ...ample [[process]] would give you a square you can move around the screen by 2 pixel before it
  6. Operators (3,600 bytes)
    52: | << || - Bitshift left, causes bits to move left a certain number of positions.
    54: | >> || - Bitshift left, causes bits to move right a certain number of positions.
  7. Public variable (1,702 bytes)
    47: ...[[Declare]]. If we wouldn't use it, we could just move the process SpaceShip above the main process. Thi...
  8. TextID (771 bytes)
    7: ...]](), [[write_string]](), [[write_float]]() and [[move_text]]().
    11: ... the dynamic text associated with a TextID, use [[move_text]](). To delete the text, use [[delete_text]]...
  9. Move text (1,038 bytes)
    5: '''INT''' move_text ( <'''INT''' TextID> , <'''INT''' x> , <'''I...
    7: Moves an existing [[text]] to another place on the scr...
    11: ...| - [[TextID|Identifier of the text]] you want to move. This identifier should have been appointed to a ...
    33: My_text=write(0,320/2,200/2,4,"Press space to move this.");
    36: Move_text(My_text,rand(0,319),rand(0,199));
  10. Scroll (2,937 bytes)
    31: ...tio || - The ratio in percent the foreground will move related to the background (default: 200).***,****
    35: ...on1 || - The [[region]] in which the scroll won't move, -1 for none (default: -1).***
    54: ...The ratio is in percent: 200 means the background moves twice as slow.
    60: ... is the plane to be controlled and the background moves relative to the foreground.

View (previous 20) (next 20) (20 | 50 | 100 | 250 | 500).



Search in namespaces:

List redirects
Search for
Views
Personal tools