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Map put pixel
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| | '''INT''' y || - Where on the graph's y-axis to put the pixel. | | '''INT''' y || - Where on the graph's y-axis to put the pixel. | ||
| |- | |- | ||
| - | | '''INT''' color || - What color to draw. | + | | '''INT''' color || - What [[color]] to draw. | 
| |} | |} | ||
| Line 33: | Line 33: | ||
| <pre> | <pre> | ||
| Program awesome; | Program awesome; | ||
| + | Private | ||
| + | int map; | ||
| + | int i; | ||
| Begin | Begin | ||
| - |      | + | // Set the mode to 16bit and some res | 
| - | + | set_mode(320,200,16); | |
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| - |      | + | // Create a blue-ish square map | 
| + | map = new_map(100,100,16); | ||
| + | map_clear(0,map,rgb(50,100,150)); | ||
| + | |||
| + | // Puts 100 yellow-ish pixels in random places in the graphic | ||
| + | for(i=0; i<100; i++) | ||
| + | map_put_pixel(0,map,rand(0,100),rand(0,100),rgb(255,255,55)); | ||
| + | end | ||
| + | |||
| + | // Puts the map in the center of the screen | ||
| + | put(0,map,160,100); | ||
| Loop | Loop | ||
| - | |||
| frame; | frame; | ||
| End | End | ||
| - | End | ||
| + | End | ||
| </pre> | </pre> | ||
| - | Used in example: [[set_mode]](), [[new_map]](), [[map_clear]]() | + | Used in example: [[set_mode]](), [[new_map]](), [[map_clear]](), [[rand]](), [[put]]() | 
Revision as of 03:05, 1 May 2007
Contents | 
Definition
INT map_put_pixel ( <INT fileID> , <INT graphID> , <INT x> , <INT y> , <INT color> )
Draws a single colored pixel on a graph.
Parameters
| INT fileID | - The file that holds the graph. | 
| INT graphID | - The graph to draw on. | 
| INT x | - Where on the graph's x-axis to put the pixel. | 
| INT y | - Where on the graph's y-axis to put the pixel. | 
| INT color | - What color to draw. | 
Returns
INT : true
Errors
| Invalid map | - Map doesn't exist. | 
| Unsupported colordepth | - Destination graph is of an unsupported colordepth. | 
Example
Program awesome;
Private
    int map;
    int i;
Begin
    // Set the mode to 16bit and some res
    set_mode(320,200,16);
    // Create a blue-ish square map
    map = new_map(100,100,16);
    map_clear(0,map,rgb(50,100,150));
    // Puts 100 yellow-ish pixels in random places in the graphic
    for(i=0; i<100; i++)
        map_put_pixel(0,map,rand(0,100),rand(0,100),rgb(255,255,55));
    end
    // Puts the map in the center of the screen
    put(0,map,160,100);
    Loop
        frame;
    End
End
Used in example: set_mode(), new_map(), map_clear(), rand(), put()
