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Angle
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== Example == | == Example == | ||
- | To make the | + | To make the graphic of a process spin: |
<pre> | <pre> | ||
Process spinning_graphic() | Process spinning_graphic() | ||
Begin | Begin | ||
- | + | graph = load_png("image.png"); //load the graphic and assign it to the graph variable | |
- | + | x = 100; //Position the graphic 100 pixels | |
- | + | y = 100; //from the top and left of the screen | |
- | + | Loop | |
- | + | angle += 1000; //increase the angle of graphic by 1000 each frame. 1000 = 1 degree. | |
- | + | frame; | |
- | + | End | |
End | End | ||
</pre> | </pre> | ||
- | This process will spin the | + | This process will spin the graphic stored in the file "image.png" by 1 degree each frame. |
Revision as of 01:50, 12 May 2007
Definition
INT angle
Angle is a predefined local variable which holds the angle (measured in 1/1000 of a degree) at which the graphic of that process (assigned by the graph variable) will be drawn.
Example
To make the graphic of a process spin:
Process spinning_graphic() Begin graph = load_png("image.png"); //load the graphic and assign it to the graph variable x = 100; //Position the graphic 100 pixels y = 100; //from the top and left of the screen Loop angle += 1000; //increase the angle of graphic by 1000 each frame. 1000 = 1 degree. frame; End End
This process will spin the graphic stored in the file "image.png" by 1 degree each frame.