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Map put pixel
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			| Revision as of 18:53, 8 July 2007 (edit) Sandman (Talk | contribs) m ← Previous diff  | 
				Current revision (20:30, 30 November 2007) (edit) (undo) Sandman (Talk | contribs) m  | 
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| Used in example: [[set_mode]](), [[new_map]](), [[map_clear]](), [[rand]](), [[put]]() | Used in example: [[set_mode]](), [[new_map]](), [[map_clear]](), [[rand]](), [[put]]() | ||
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| + | {{Funcbox | ||
| + | | category = Maps | ||
| + | }} | ||
Current revision
Contents | 
[edit] Definition
INT map_put_pixel ( <INT fileID> , <INT graphID> , <INT x> , <INT y> , <INT color> )
Draws a single colored pixel on a graph.
[edit] Parameters
| INT fileID | - The file that holds the graph. | 
| INT graphID | - The graph to draw on. | 
| INT x | - Where on the graph's x-axis to put the pixel. | 
| INT y | - Where on the graph's y-axis to put the pixel. | 
| INT color | - What color to draw. | 
[edit] Returns
INT : true
[edit] Errors
| Invalid map | - Map doesn't exist. | 
| Unsupported color depth | - Destination graph is of an unsupported colordepth. | 
[edit] Example
Program awesome;
Private
    int map;
    int i;
Begin
    // Set the mode to 16bit and some res
    set_mode(320,200,16);
    // Create a blue-ish square map
    map = new_map(100,100,16);
    map_clear(0,map,rgb(50,100,150));
    // Puts 100 yellow-ish pixels in random places in the graphic
    for(i=0; i<100; i++)
        map_put_pixel(0,map,rand(0,100),rand(0,100),rgb(255,255,55));
    end
    // Puts the map in the center of the screen
    put(0,map,160,100);
    Loop
        frame;
    End
End
Used in example: set_mode(), new_map(), map_clear(), rand(), put()
| Maps Functions | |
| • Graphic_info() • Map_block_copy() • Map_clear() • Map_clone() • Map_put() • Map_put_pixel() • Map_xput() • Map_xputnp() • New_map() • Save_png() • Unload_map() • | |
