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Network DLL

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Revision as of 00:28, 21 November 2007 (edit)
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(How to use)
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m (Redirecting to DLL:Network.DLL)
 
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-[[Category:dll]]+#REDIRECT [[DLL:Network.DLL]]
-[[Category:networkdll]]+
- +
-[[DLLs|'''Up to DLL's''']]+
-----+
- +
- +
-== Definition ==+
-Network.DLL is a [[DLL]] for internet/network communication between two [[Fenix]]+
-programs or a Fenix program and a different program. It handles quite a few+
-things on its own, so the user can focus on different things in his program.+
- +
-== Features ==+
-* One command setup, another one for listening for connections (server) or one for opening a connection (client).+
-* Connection status monitor, informs Fenix of the status of the connections.+
-* Sending and receiving of variables of all [[datatypes]], [[graphic]]s, files, whatever you want.+
-* Download/upload meter, for measuring of speeds and totals.+
-* Automatic message separation (separation string specifiable).+
-* Dynamic messagebuffer provides limitless sending and receiving.+
- +
-== How to use ==+
-To be able to use it, you must include the Network.DLL functionality:+
-<pre>include "Network.fh";</pre>+
-First you initialize Network.DLL:+
-<pre>NET_Init(0,10,1);</pre>+
-From this point you can do whatever you like, for example connect to google on port 3435:+
-<pre>NetID=NET_Open("www.google.com",3435);</pre>+
-And send a message:+
-<pre>NET_Message(NetID,"Hello!");</pre>+
-Or listen for connections on port 4555:+
-<pre>NET_Listen(4555);</pre>+
- +
-Receiving and handling messages is also easy:+
-<pre>+
-Loop+
- switch(NET.Incoming[NetID])+
- case NET_STATUS_DISCONNECTED:+
- // code when the connection is disconnected+
- say("# Disconnected!);+
- end+
- case NET_STATUS_INACTIVE:+
- // code when the connection is idle+
- end+
- case NET_STATUS_ACTIVE:+
- // code when there are >0 new messages on the connection+
- while( len(msg=NET_Recv(NetID))>0 )+
- // handle the message+
- say("< " + message);+
- end+
- end+
- case NET_STATUS_ESTABLISHED:+
- // code when the connection is just established+
- say("# Connected!);+
- end+
- end+
- frame;+
-End+
-</pre>+
- +
-== Future ==+
-It probably will have UDP support as well, though at the moment only TCP is used.+
- +
-== Download ==+
-Here's the complete package containing a simple testprogram with commented source, the DLL, the sourcecode and full documentation:+
- +
-* [http://wwwhome.cs.utwente.nl/~bergfi/fenix/NETv1.54a.zip Network.DLL v1.54a for Fenix 0.84a]<br/>+
-* [http://wwwhome.cs.utwente.nl/~bergfi/fenix/NETv1.54a(Fenix0.83b).zip Network.DLL v1.54a for Fenix 0.83b]<br/>+
-* [http://wwwhome.cs.utwente.nl/~bergfi/fenix/NETv1.54a(Fenix0.92a).zip Network.DLL v1.54a for Fenix 0.92a]<br/>+
-* [http://wwwhome.cs.utwente.nl/~bergfi/fenix/NETv1.54a_Tester.zip Network.DLL v1.54a Tester]+
- +
-Also Link3rn3l made an example, using Fenix 0.91. Fenix 0.92a included:+
- +
-* [http://wwwhome.cs.utwente.nl/~bergfi/fenix/NETv1.54_Example.zip Network.DLL v1.54 Example]+
- +
-== Documentation ==+
-* [[:Functioncategory:networkdll|Network.DLL functions]]+
-* [[NET_Globals|Network.DLL globals]]+
-* [[NET_Defines|Network.DLL defines]]+
-* [[NET_Errorcodes|Network.DLL errorcodes]]+
-* [[NET_Changelog|Network.DLL changelog]]+
- +
-== Links ==+
-* [http://www.booleansoup.com/index.php?p=32&mode=viewtopic&id=430&page=0 News, download links and releases of Network DLL on Booleansoup]+
- +
-{{Netdocbox}}+
-{{Dllbox}}+

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  1. REDIRECT DLL:Network.DLL
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