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- | [[Category:dll]] | + | #REDIRECT [[DLL:Network.DLL]] |
- | [[Category:networkdll]] | + | |
- | | + | |
- | [[DLLs|'''Up to DLL's''']] | + | |
- | ---- | + | |
- | | + | |
- | | + | |
- | == Definition == | + | |
- | Network.DLL is a [[DLL]] for internet/network communication between two [[Fenix]] | + | |
- | programs or a Fenix program and a different program. It handles quite a few | + | |
- | things on its own, so the user can focus on different things in his program. | + | |
- | | + | |
- | == Features == | + | |
- | * One command setup, another one for listening for connections (server) or one for opening a connection (client). | + | |
- | * Connection status monitor, informs Fenix of the status of the connections. | + | |
- | * Sending and receiving of variables of all [[datatypes]], [[graphic]]s, files, whatever you want. | + | |
- | * Download/upload meter, for measuring of speeds and totals. | + | |
- | * Automatic message separation (separation string specifiable). | + | |
- | * Dynamic messagebuffer provides limitless sending and receiving. | + | |
- | | + | |
- | == How to use == | + | |
- | To be able to use it, you must include the Network.DLL functionality: | + | |
- | <pre>include "Network.fh";</pre> | + | |
- | First you initialize Network.DLL: | + | |
- | <pre>NET_Init(0,10,1);</pre> | + | |
- | From this point you can do whatever you like, for example connect to google on port 3435: | + | |
- | <pre>NetID=NET_Open("www.google.com",3435);</pre> | + | |
- | And send a message: | + | |
- | <pre>NET_Message(NetID,"Hello!");</pre> | + | |
- | Or listen for connections on port 4555: | + | |
- | <pre>NET_Listen(4555);</pre> | + | |
- | | + | |
- | Receiving and handling messages is also easy: | + | |
- | <pre> | + | |
- | Loop | + | |
- | switch(NET.Incoming[NetID]) | + | |
- | case NET_STATUS_DISCONNECTED: | + | |
- | // code when the connection is disconnected | + | |
- | say("# Disconnected!); | + | |
- | end | + | |
- | case NET_STATUS_INACTIVE: | + | |
- | // code when the connection is idle | + | |
- | end | + | |
- | case NET_STATUS_ACTIVE: | + | |
- | // code when there are >0 new messages on the connection | + | |
- | while( len(message=NET_Recv(NetID))>0 ) | + | |
- | // handle the message | + | |
- | say("< " + message); | + | |
- | end | + | |
- | end | + | |
- | case NET_STATUS_ESTABLISHED: | + | |
- | // code when the connection is just established | + | |
- | say("# Connected!); | + | |
- | end | + | |
- | end | + | |
- | frame; | + | |
- | End | + | |
- | </pre> | + | |
- | | + | |
- | == Future == | + | |
- | It probably will have UDP support as well, though at the moment only TCP is used. | + | |
- | | + | |
- | == Download == | + | |
- | Here's the complete package containing a simple testprogram with commented source, the DLL, the sourcecode and full documentation: | + | |
- | | + | |
- | * [[Media:NETv1.54a(Fenix0.83b).zip|Network.DLL v1.54a for Fenix 0.83b]] | + | |
- | * [[Media:NETv1.54a(Fenix0.84a).zip|Network.DLL v1.54a for Fenix 0.84a]] | + | |
- | * [[Media:NETv1.54a(Fenix0.92a).zip|Network.DLL v1.54a for Fenix 0.92a]] (also 0.93 and before 0.92a) | + | |
- | * [[Media:NETv1.54a(Fenix0.83b).zip|Network.DLL v1.54a Tester] | + | |
- | * [[Tutorial:IRCchat|Network.DLL v1.54a Example]] | + | |
- | | + | |
- | == Documentation == | + | |
- | * [[:Functioncategory:networkdll|Network.DLL functions]] | + | |
- | * [[NET_Globals|Network.DLL globals]] | + | |
- | * [[NET_Defines|Network.DLL defines]] | + | |
- | * [[NET_Errorcodes|Network.DLL errorcodes]] | + | |
- | * [[NET_Changelog|Network.DLL changelog]] | + | |
- | | + | |
- | == Links == | + | |
- | * [http://www.booleansoup.com/index.php?p=32&mode=viewtopic&id=430&page=0 News, download links and releases of Network DLL on Booleansoup] | + | |
- | | + | |
- | {{Netdocbox}} | + | |
- | {{Dllbox}} | + | |