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Tutorial:IRCchat
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Revision as of 19:47, 21 November 2007 (edit) Sandman (Talk | contribs) (→Example code) ← Previous diff |
Current revision (09:15, 27 March 2008) (edit) (undo) Sandman (Talk | contribs) m (→Example code) |
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int netID; // NET ID | int netID; // NET ID |
Current revision
This is an example for making an IRC chat client with Network.dll. Note that this is a very basic client, so no userlist, etc.
Should traces of message remain on the screen, this is because of Fenix' background restore system. Setting restore_type to complete_restore fixes that.
Note that this is code for Fenix versions 0.93 and up. Should the code work for other versions as well, be so kind to note this here.
[edit] Example code
// Network.dll include "network.fh"; /* Globals */ Global // Struct containing settings Struct settings string server = "irc.blitzed.org"; word port = 6667; string channel = "#bilge"; string nick = "Chatter"; string realname = "Chatter of the Chat"; End // IRC related data Struct IRC int connected; End End /* Declares */ Declare Function String textinput(); End Process Main() Private int netID; // NET ID Begin // Set target FPS at 100fps set_fps(100,0); // Connect to server and join channel net_init(0,10,1); netid = irc_connect(); // Start input process input(netid); // Wait until key ESC Repeat frame; Until(key(_ESC)); // Disconnect and quit. irc_disconnect(netid,"Ended"); net_quit(); let_me_alone(); End //Input process Process input(int netid) Private string message; Begin Loop if( (message = textinput()) != "" ) irc_chat(netid,message); end frame; End End // Connect to IRC Function int irc_connect() Begin // Check if already connected if(irc.connected) return -1; end // Connect x=net_connect(settings.server,settings.port,false); if(x<0) return x; end net_separator(x,chr(13)+chr(10),2); // Start the message receiver process irc_receiver(x); // Send nick data irc_send(x,"USER " + settings.nick + " 8 * :" + settings.realname); irc_send(x,"NICK " + settings.nick); // Wait until connectec while(!irc.connected) frame; end // Join the channel irc_send(x,"JOIN " + settings.channel); return x; End // Disconnect from IRC Function int irc_disconnect(int netid, string message) Begin irc_send(netid,"QUIT :" + message); return net_disconnect(netid); End // Receive and handle incoming messages from the IRC server Process irc_receiver(int netid) Private string message; Begin Loop Switch(Net.Incoming[netid]) case NET_STATUS_DISCONNECTED: out("# Disconnected!"); end case NET_STATUS_INACTIVE: end case NET_STATUS_ACTIVE: while( len(message=net_recv(netid))>0 ) irc_handlemessage(netid,message); end end case NET_STATUS_ESTABLISHED: out("# Connected!"); end End frame; End End // Handle a message Function int irc_handlemessage(int netid, string message) Private int params; string pointer param_original; string pointer param; string sender; string command; string all_params; Begin // Obtain list of parameters param = param_original = alloc(100*sizeof(string)); params = split(" ",message,param,100); // Obtain sender if(param[0][0]==":") sender = substr(param[0],1,len(param[0])-1); param++; end // Obtain command and all params command = param[0]; all_params = substr(message,len(sender)+len(command)+3); say("% " + message); // Handle commands if(param[0]=="PING") // According to IRC protocol irc_send(netid,"PONG " + param[1]); return 0; elseif(param[0]=="PRIVMSG") // Handles incoming chat message // Strips the sender of not wanted information for(x=len(sender)-1; x>0; x--) if(sender[x]=="!") break; end end sender = substr(sender,0,x); // Strips the all_params to just the chat message all_params = substr(all_params,len(param[1])+1,len(all_params)-1); if(all_params[0]==":") all_params = substr(all_params,1,len(all_params)-1); end // Output message out(sender + "> " + all_params); return 0; elseif(param[0]=="MODE") // According to IRC protocol // MODE commands get sent when done connecting irc.connected = true; return 0; end return -1; OnExit free(param_original); End // Write message onscreen Global out_txt[99]; max_txt = 18; End Function out(string message) Begin if(out_txt[max_txt-1]!=0) delete_text(out_txt[max_txt-1]); end for(x=max_txt-1; x>0; x--) out_txt[x] = out_txt[x-1]; move_text(out_txt[x],10,190-x*10); end out_txt[0] = write(0,10,190,0,message); say("< " + out_txt[0] + " > " + message); End // Sends a message to the IRC server Function int irc_send(int netid,string message) Begin out("<<< " + message); return net_sendrn(netid,message); End // Sends a chatmessage to the IRC server, to the channel Function int irc_chat(int netid,string message) Begin out(settings.nick + "> " + message); return net_sendrn(netid,"PRIVMSG " + settings.channel + " :" + message); End // Obtains text input Function String textinput() Private String str; int t; int t2; byte last_ascii; int txtid; Begin // show what you type in top left corner txtid = write_string(0,0,0,0,&str); // clean the string str = ""; // get input from the user // pressing enter will end the loop Loop if(ascii!=0&&last_ascii==ascii) // check if a key is pressed and if the same key was pressed last frame if(t==0||t>fps/4) // check if the key was just pressed or it has been pressed for 0.25 seconds if(t==0||t2>fps/30) // check if the key was just pressed or it has been pressed for the last 0.03 seconds t2=0; switch(ascii) // handle input case 8: //backspace str = substr(str,0,len(str)-1); end case 13: //enter break; end default: //addkey say(ascii); str+=chr(ascii); end end end t2++; end t++; else t = t2 = 0; // reset end last_ascii = ascii; frame; End // delete the text used delete_text(txtid); // return the typed string return str; End
Used in example: set_fps(), net_init(), key(), net_quit(), let_me_alone(), net_connect(), net_separator(), chr(), net_disconnect(), len(), net_recv(), alloc(), split(), sizeof(), substr(), say(), free(), delete_text(), move_text(), write(), net_sendrn(), write_string(), declare, function, switch, ascii, fps
Also used is the textinput tutorial.