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Signal
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'''INT''' Signal ( <'''INT''' processID|processTypeID> , <'''INT''' signal> ) | '''INT''' Signal ( <'''INT''' processID|processTypeID> , <'''INT''' signal> ) | ||
- | Allows | + | Allows a [[process]] or a range of processes of certain [[processType]] to be controlled in a limited number of ways, by sending [[signals]]. |
- | + | ||
- | + | ||
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== Parameters == | == Parameters == | ||
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| '''INT''' processID<nowiki>|</nowiki>processTypeID || - The [[ProcessID]] of the process or the [[ProcessTypeID]] of the type of processes to which the signal is to be sent. | | '''INT''' processID<nowiki>|</nowiki>processTypeID || - The [[ProcessID]] of the process or the [[ProcessTypeID]] of the type of processes to which the signal is to be sent. | ||
|- | |- | ||
- | | '''INT''' signal || - The code of the signal that is to be sent to the target process. | + | | '''INT''' signal || - The code of the [[signals|signal]] that is to be sent to the target process. |
+ | |} | ||
+ | |||
+ | == Returns == | ||
+ | '''INT''' : Successrate | ||
+ | {| | ||
+ | | [[false]] || - There was an error. | ||
+ | |- | ||
+ | | [[true]] || - Sending was successful. | ||
+ | |} | ||
+ | |||
+ | == Errors == | ||
+ | {| | ||
+ | | Invalid signal || - The specified signal is invalid. | ||
|} | |} | ||
Revision as of 00:45, 2 May 2007
Contents |
Definition
INT Signal ( <INT processID|processTypeID> , <INT signal> )
Allows a process or a range of processes of certain processType to be controlled in a limited number of ways, by sending signals.
Parameters
INT processID|processTypeID | - The ProcessID of the process or the ProcessTypeID of the type of processes to which the signal is to be sent. |
INT signal | - The code of the signal that is to be sent to the target process. |
Returns
INT : Successrate
false | - There was an error. |
true | - Sending was successful. |
Errors
Invalid signal | - The specified signal is invalid. |
Notes
To obtain the processType of a function, the operator "Type" can be used. For a process to send a signal to itself, the local variable id can be used. The parameter <signal> is passed by way of a set of predefined constants which denote the signal which is to be sent. These are listed here.
Example
Signal( get_id(type enemy) , s_kill ); // Kills a process of type enemy Signal( id , s_kill_tree ); // Kills the process that calls it, and all of its descendants Signal( Type player , s_freeze ); // Freezes all processes of type player so that they are // still displayed, but do not execute any code.