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Blendop new
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Definition
INT blendop_new()
Creates a new blending table. This table will contain a blending effect, which you'll have to set after creating the blending table. When that is done you can finally apply the blendop to a graph.
Parameters
None.
Returns
<If someone knows, please edit!>
Notes
The right order of doing blending stuff: First create a new table with blendop_new(), then put a blending effect in it with for example blendop_tint(), and then assign it to a graph with blendop_assign().
Errors
<If someone knows, please edit!>
Example
Program test; Private My_graphic; Blending_operation; Begin Set_mode(320,240,16); Dump_type = complete_dump; x=160; y=120; My_graphic=new_map(100,100,16); Map_clear(0,My_graphic,RGB(255,255,255)); graph=My_graphic; Loop If (key(_space)) Blending_operation=Blendop_new(); Blendop_tint(Blending_operation,1,255,0,0); Blendop_assign(0,My_graphic,Blending_operation); End Frame; End End
Used in example: set_mode(), new_map(), map_clear(), key(), blendop_tint(), blendop_assign(), dump modes
This will result in something like: