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Map put pixel

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| Invalid map || - Map doesn't exist. | Invalid map || - Map doesn't exist.
|- |-
-| Unsupported colordepth || - Destination graph is of an unsupported colordepth.+| Unsupported color depth || - Destination graph is of an unsupported colordepth.
|} |}

Revision as of 18:53, 8 July 2007


Contents

Definition

INT map_put_pixel ( <INT fileID> , <INT graphID> , <INT x> , <INT y> , <INT color> )

Draws a single colored pixel on a graph.

Parameters

INT fileID - The file that holds the graph.
INT graphID - The graph to draw on.
INT x - Where on the graph's x-axis to put the pixel.
INT y - Where on the graph's y-axis to put the pixel.
INT color - What color to draw.

Returns

INT : true

Errors

Invalid map - Map doesn't exist.
Unsupported color depth - Destination graph is of an unsupported colordepth.

Example

Program awesome;
Private
    int map;
    int i;
Begin

    // Set the mode to 16bit and some res
    set_mode(320,200,16);

    // Create a blue-ish square map
    map = new_map(100,100,16);
    map_clear(0,map,rgb(50,100,150));

    // Puts 100 yellow-ish pixels in random places in the graphic
    for(i=0; i<100; i++)
        map_put_pixel(0,map,rand(0,100),rand(0,100),rgb(255,255,55));
    end

    // Puts the map in the center of the screen
    put(0,map,160,100);

    Loop
        frame;
    End

End

Used in example: set_mode(), new_map(), map_clear(), rand(), put()

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