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Project:Mech Assault

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Revision as of 21:57, 11 September 2007 (edit)
Sandman (Talk | contribs)
(New page: category:Projects category:projecttest {| align=right |- | {{Project | project_title = Mech Assault | project_name = Mech Assault | project_compilerused = Fenix 0.93...)
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Current revision (16:59, 18 March 2008) (edit) (undo)
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[[category:Projects]] [[category:Projects]]
-[[category:projecttest]]+[[category:projectmechassault]]
 +[[category:online]]
 +[[category:topdown]]
 +[[category:shooter]]
 +[[category:carnage]]
{| align=right {| align=right
|- |-
| {{Project | {{Project
- | project_title = Mech Assault+ | project_title = Mech Assault
- | project_name = Mech Assault+ | project_name = Mech Assault
- | project_compilerused = [[Fenix]] [[0.93]]+ | project_type = Game
 + | project_genre = Online Topdown Carnage
 + | project_compilerused = [[Fenix]] [[0.93]]
| project_interpreterused = [[Fenix]] [[0.93]] | project_interpreterused = [[Fenix]] [[0.93]]
- | project_genre = Online Topdown Mechanical Carnage 
}} }}
|} |}
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So yeah, about this project...it'll kick ass fo' sho' some day. So yeah, about this project...it'll kick ass fo' sho' some day.
-The basic idea is to have an online topdown carnage fest for all to enjoy. I was working on some mech movement when I temporarily moved to another project. I have no clue about specific game play, but you should be expecting the usua; stuff like laser, impulse and rapid bullet firing weapons to maximize the bloodshed (or oilshed?). I hope [[Fenix]]/[[Bennu]] can handle all the shit going around on the screen in the full version one day, else I might be forced to do it in [[C++]] and [[SDL]].+The basic idea is to have an online topdown carnage fest for all to enjoy. I was working on some mech movement when I temporarily moved to another project. I have no clue about specific game play, but you should be expecting the usual stuff like laser, impulse and rapid bullet firing weapons to maximize the bloodshed (or oilshed?). I hope [[Fenix]]/[[Bennu]] can handle all the shit going around on the screen in the full version one day, else I might be forced to do it in [[C++]] and [[SDL]].
Enfin...you just wait and see what will become of it. Enfin...you just wait and see what will become of it.
 +
 +:--[[User:Sandman|Sandman]] 00:00, 12 September 2007 (CEST)
== Screenshot == == Screenshot ==
-[[Image:MechAssault-menu1.PNG|MechAssault-menu1.PNG]]+{{Image
-Yes, some menu. The server was off when I took the screenshot.+ | image = MechAssault-menu1.PNG
 + | caption = Yes, some menu. The server was off when I took the screenshot.
 +}}

Current revision


Mech Assault
Project name Mech Assault
Project type Game
Genre Online Topdown Carnage
Compiler used Fenix 0.93
Interpreter used Fenix 0.93

So yeah, about this project...it'll kick ass fo' sho' some day.

The basic idea is to have an online topdown carnage fest for all to enjoy. I was working on some mech movement when I temporarily moved to another project. I have no clue about specific game play, but you should be expecting the usual stuff like laser, impulse and rapid bullet firing weapons to maximize the bloodshed (or oilshed?). I hope Fenix/Bennu can handle all the shit going around on the screen in the full version one day, else I might be forced to do it in C++ and SDL.

Enfin...you just wait and see what will become of it.

--Sandman 00:00, 12 September 2007 (CEST)

[edit] Screenshot

Image:MechAssault-menu1.PNG
Yes, some menu. The server was off when I took the screenshot.
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