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Graph modes
From FenixWiki
[edit] Definition
Graph modes are used to specify the color depth of the screen and the mode of rendering, by assigning them to the global variable graph_mode. This is also achieved by passing them to the parameters depth and flags in the function set_mode(), which is a pretty tidy solution.
[edit] List
| Constant | - Value | - Description |
| MODE_8BITS | - 8 | - Use a color depth of 8bit. Also called MODE_8BPP. |
| MODE_16BITS | - 16 | - Use a color depth of 16bit. Also called MODE_16BPP. |
| Constant | - Value | - Description |
| MODE_WINDOW | - 0 | - Enables window view. |
| MODE_2XSCALE | - 256 | - Doubles the resolution. Edges get smoothed. |
| MODE_FULLSCREEN | - 512 | - Enables fullscreen view. |
| MODE_DOUBLEBUFFER | - 1024 | - Enables using a double buffer for display. Also called DOUBLE_BUFFER. |
| MODE_HARDWARE | - 2048 | - Enables writing directly to Video RAM instead of main RAM. Also called HW_SURFACE. |
| MODE_MODAL | - 4096 | - Makes the main window a Modal window. |
| MODE_FRAMELESS | - 8192 | - Makes the main window borderless. |
