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Size
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== Definition == | == Definition == | ||
- | '''INT''' size | + | '''INT''' size = 100 |
Size is a predefined [[local variable]] that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn. | Size is a predefined [[local variable]] that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn. | ||
Line 21: | Line 21: | ||
Process Main() | Process Main() | ||
Begin | Begin | ||
- | graph = new_map(50,50,8); | + | graph = new_map(50,50,8); // Create a new graphic |
- | x = 100; | + | x = 100; // Position the graphic 100 pixels |
- | y = 100; | + | y = 100; // from the top and left of the screen |
Loop | Loop | ||
- | size += 1; | + | size += 1; // Increase the height and width of the graphic by 1 percent each frame. |
frame; | frame; | ||
End | End | ||
Line 32: | Line 32: | ||
End | End | ||
</pre> | </pre> | ||
+ | Used in example: [[new_map]](), [[x], [[y]], [[size]], [[unload_map]]() | ||
== See also == | == See also == |
Revision as of 18:51, 3 April 2008
Definition
INT size = 100
Size is a predefined local variable that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn.
This variable only has effect for the appearance of a process' graphic when its local variables size_x and size_y are both [code]100[/code]. When either is not equal to [code100[/code], size doesn't affect the appearance of the graphic.
Example
To make the graphic of a process continually stretch:
Process Main() Begin graph = new_map(50,50,8); // Create a new graphic x = 100; // Position the graphic 100 pixels y = 100; // from the top and left of the screen Loop size += 1; // Increase the height and width of the graphic by 1 percent each frame. frame; End OnExit unload_map(0,graph); End
Used in example: new_map(), [[x], y, size, unload_map()
See also
Local variables | |
• Angle • Bigbro • Father • File • Flags • Graph • Id • Region • Reserved • Resolution • Size • Size_x • Size_y • Smallbro • Son • X • Y • Z • |