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Size
From FenixWiki
Definition
INT size
Size is a predefined local variable that can be used to stretch or compress a graphic, equally along the horizontal axis and vertical axis. It is defined as a percentage of the original graphic size. The graphics's center will remain at the drawing coordinates when the graphic is drawn.
This variable only has effect for the appearance of a process' graphic when its local variables size_x and size_y are both [code]100[/code]. When either is not equal to [code100[/code], size doesn't affect the appearance of the graphic.
Example
To make the graphic of a process continually stretch:
Process Main()
Begin
    graph = new_map(50,50,8);   //load the graphic and assign it to the graph variable
    x = 100;     //Position the graphic 100 pixels
    y = 100;     //from the top and left of the screen
    Loop
        size += 1;    //increase the height and width of the graphic by 1 percent each frame.
        frame;
    End
OnExit
    unload_map(0,graph);
End
See also
See also size_x. See also size_y.
| Local variables | |
| • Angle • Bigbro • Father • File • Flags • Graph • Id • Region • Reserved • Resolution • Size • Size_x • Size_y • Smallbro • Son • X • Y • Z • | |
