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(See also)
 
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== See also == == See also ==
 +* [[x]]
 +* [[y]]
 +* [[size]]
* [[text_z]] * [[text_z]]
{{Locals}} {{Locals}}

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Up to Local Variables



[edit] Definition

INT z = 0

z is a predefined local variable. It defines the order in which the process is drawn relative to the other processes currently running.

By default, new processes are stacked, older processes appear behind others in order. The z variable lets you control this. The lower the value, the closer the process will appear to the player.

[edit] See also


Local variables
AngleBigbroFatherFileFlagsGraphIdRegionReservedResolutionSizeSize_xSize_ySmallbroSonXYZ
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