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Network DLL
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* [[Media:NETv1.54a(Fenix0.84a).zip|Network.DLL v1.54a for Fenix 0.84a]] | * [[Media:NETv1.54a(Fenix0.84a).zip|Network.DLL v1.54a for Fenix 0.84a]] | ||
* [[Media:NETv1.54a(Fenix0.92a).zip|Network.DLL v1.54a for Fenix 0.92a]] (also 0.93 and before 0.92a) | * [[Media:NETv1.54a(Fenix0.92a).zip|Network.DLL v1.54a for Fenix 0.92a]] (also 0.93 and before 0.92a) | ||
- | * [[ | + | * [[NETv1.54a_Tester.zip|Network.DLL v1.54a Tester]] |
* [[Tutorial:IRCchat|Network.DLL v1.54a Example]] | * [[Tutorial:IRCchat|Network.DLL v1.54a Example]] | ||
Revision as of 20:11, 21 November 2007
Contents |
Definition
Network.DLL is a DLL for internet/network communication between two Fenix programs or a Fenix program and a different program. It handles quite a few things on its own, so the user can focus on different things in his program.
Features
- One command setup, another one for listening for connections (server) or one for opening a connection (client).
- Connection status monitor, informs Fenix of the status of the connections.
- Sending and receiving of variables of all datatypes, graphics, files, whatever you want.
- Download/upload meter, for measuring of speeds and totals.
- Automatic message separation (separation string specifiable).
- Dynamic messagebuffer provides limitless sending and receiving.
How to use
To be able to use it, you must include the Network.DLL functionality:
include "Network.fh";
First you initialize Network.DLL:
NET_Init(0,10,1);
From this point you can do whatever you like, for example connect to google on port 3435:
NetID=NET_Open("www.google.com",3435);
And send a message:
NET_Message(NetID,"Hello!");
Or listen for connections on port 4555:
NET_Listen(4555);
Receiving and handling messages is also easy:
Loop switch(NET.Incoming[NetID]) case NET_STATUS_DISCONNECTED: // code when the connection is disconnected say("# Disconnected!); end case NET_STATUS_INACTIVE: // code when the connection is idle end case NET_STATUS_ACTIVE: // code when there are >0 new messages on the connection while( len(message=NET_Recv(NetID))>0 ) // handle the message say("< " + message); end end case NET_STATUS_ESTABLISHED: // code when the connection is just established say("# Connected!); end end frame; End
Future
It probably will have UDP support as well, though at the moment only TCP is used.
Download
Here's the complete package containing a simple testprogram with commented source, the DLL, the sourcecode and full documentation:
- Network.DLL v1.54a for Fenix 0.83b
- Network.DLL v1.54a for Fenix 0.84a
- Network.DLL v1.54a for Fenix 0.92a (also 0.93 and before 0.92a)
- Network.DLL v1.54a Tester
- Network.DLL v1.54a Example
Documentation
- Network.DLL functions
- Network.DLL globals
- Network.DLL defines
- Network.DLL errorcodes
- Network.DLL changelog
Links
Network.DLL Documentation | |
Main • Functions • Globals • Defines • Errorcodes • Changelog |
DLL's | |
• Explosion.DLL • GUI.DLL • Image.DLL • LCD.DLL • Log.dll • MPEG.DLL • Mixer.DLL • Network.DLL • TTF.DLL • |