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Network DLL

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* [[Media:NETv1.54a(Fenix0.84a).zip|Network.DLL v1.54a for Fenix 0.84a]] * [[Media:NETv1.54a(Fenix0.84a).zip|Network.DLL v1.54a for Fenix 0.84a]]
* [[Media:NETv1.54a(Fenix0.92a).zip|Network.DLL v1.54a for Fenix 0.92a]] (also 0.93 and before 0.92a) * [[Media:NETv1.54a(Fenix0.92a).zip|Network.DLL v1.54a for Fenix 0.92a]] (also 0.93 and before 0.92a)
-* [[Media:NETv1.54a(Fenix0.83b).zip|Network.DLL v1.54a Tester]+* [[NETv1.54a_Tester.zip|Network.DLL v1.54a Tester]]
* [[Tutorial:IRCchat|Network.DLL v1.54a Example]] * [[Tutorial:IRCchat|Network.DLL v1.54a Example]]

Revision as of 20:11, 21 November 2007

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Contents

Definition

Network.DLL is a DLL for internet/network communication between two Fenix programs or a Fenix program and a different program. It handles quite a few things on its own, so the user can focus on different things in his program.

Features

  • One command setup, another one for listening for connections (server) or one for opening a connection (client).
  • Connection status monitor, informs Fenix of the status of the connections.
  • Sending and receiving of variables of all datatypes, graphics, files, whatever you want.
  • Download/upload meter, for measuring of speeds and totals.
  • Automatic message separation (separation string specifiable).
  • Dynamic messagebuffer provides limitless sending and receiving.

How to use

To be able to use it, you must include the Network.DLL functionality:

include "Network.fh";

First you initialize Network.DLL:

NET_Init(0,10,1);

From this point you can do whatever you like, for example connect to google on port 3435:

NetID=NET_Open("www.google.com",3435);

And send a message:

NET_Message(NetID,"Hello!");

Or listen for connections on port 4555:

NET_Listen(4555);

Receiving and handling messages is also easy:

Loop
    switch(NET.Incoming[NetID])
        case NET_STATUS_DISCONNECTED:
            // code when the connection is disconnected
            say("# Disconnected!);
        end
        case NET_STATUS_INACTIVE:
            // code when the connection is idle
        end
        case NET_STATUS_ACTIVE:
            // code when there are >0 new messages on the connection
            while( len(message=NET_Recv(NetID))>0 )
                // handle the message
                say("< " + message);
            end
        end
        case NET_STATUS_ESTABLISHED:
            // code when the connection is just established
            say("# Connected!);
        end
    end
    frame;
End

Future

It probably will have UDP support as well, though at the moment only TCP is used.

Download

Here's the complete package containing a simple testprogram with commented source, the DLL, the sourcecode and full documentation:

Documentation

Links


Network.DLL Documentation
MainFunctionsGlobalsDefinesErrorcodesChangelog
DLL's
Explosion.DLLGUI.DLLImage.DLLLCD.DLLLog.dllMPEG.DLLMixer.DLLNetwork.DLLTTF.DLL
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