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Network DLL

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== Documentation == == Documentation ==
* [[:Functioncategory:networkdll|Network.DLL functions]] * [[:Functioncategory:networkdll|Network.DLL functions]]
-* [[NET_Changelog|Network.DLL changelog]]+* [[NET_Globals|Network.DLL globals]]
 +* [[NET_Defines|Network.DLL defines]]
* [[NET_Errorcodes|Network.DLL errorcodes]] * [[NET_Errorcodes|Network.DLL errorcodes]]
 +* [[NET_Changelog|Network.DLL changelog]]
== Links == == Links ==

Revision as of 13:24, 4 November 2007

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Contents

Definition

Network.DLL is a DLL for internet/network communication between two Fenix programs or a Fenix program and a different program. It handles quite a few things on its own, so the user can focus on different things in his program.

Features

  • One command setup, another one for listening for connections (server) or one for opening a connection (client).
  • Connection status monitor, informs Fenix of the status of the connections.
  • Sending and receiving of all variables, graphs, files, whatever you want.
  • Download/upload meter, for measuring of speeds and totals.
  • Automatic message separation (separation string specifiable).
  • Dynamic messagebuffer provides limitless sending and receiving.

How to use

To be able to use it, you must include the Network.DLL functionality:

include "Network.fh";

First you initialize Network.DLL:

NET_Init(0,10,1);

From this point you can do whatever you like, for example connect to google on port 3435:

NetID=NET_Open("www.google.com",3435);

And send a message:

NET_Message(NetID,"Hello!");

Or listen for connections on port 4555:

NET_Listen(4555);

Future

It probably will have UDP support as well, though at the moment only TCP is used.

Download

Here's the complete package containing a simple testprogram with commented source, the DLL, the sourcecode and full documentation:

Also Link3rn3l made an example, using Fenix 0.91. Fenix 0.92a included:

Documentation

Links


DLL's
Explosion.DLLGUI.DLLImage.DLLLCD.DLLLog.dllMPEG.DLLMixer.DLLNetwork.DLLTTF.DLL
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